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handling unreal development kit scale in max

By August 27, 2010No Comments

Dave from Mantis3D in this tutorial showing his method on how to create objects in 3ds max for use with the UDK with proper scale. Following the procedures in this tutorial will help you create and import objects with out the need for scaling in UDK as the scale will be set from 3ds max before exporting.

UDK scale in 3ds max from Mantis3D on Vimeo.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.