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3Dhoudini

create an ‘auto-fence’ asset in houdini, part 2

By September 30, 2010No Comments

Alvaro Castaneda in the concluding part of the very first Houdini tutorial for CGtuts, whatch how to take the nodes created from part 1 (found here) and convert them into an amazing Auto-Fence digital asset – something that shows just why Houdini can be such a powerful part of the VFX workflow.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.