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3D

normal mapping in mari

By September 8, 2010No Comments

This is a quick Mari 1.1 tech demo showing the brand new normal map shader module and some editing of normal maps. This scene has 6 1k Normal maps. Normal maps can be edited as either RGB or when in use in the lighting model as shown

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.