Two new videos from Go Procedural geared to be a Houdini quick start, The first deals with modeling tools, fracturing tools, and dynamics, and the second covers Houdini’s node based procedural workflow. Great stuff.
“In this lesson you will explore a variety of modeling tools as well as tools for fracturing your objects using rigid body dynamics. You will soon see that it is just as much fun smashing up objects in the virtual world as it is in the real world.”
Lesson One: Quickstart from Go Procedural on Vimeo.
“With Houdini’s node-based workflow, it is important to start learning how to think and work procedurally. In this lesson, you will learn how to create your own custom tool using the procedural nodes and networks to define its function and interface.”
Lesson Two: Nodes, Networks and Assets from Go Procedural on Vimeo.