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Momentum 2.0 for Softimage a high speed multi-physics simulator

By March 9, 2011No Comments

Exocortex, in collaboration with Helge Mathee are pleased to announce that Momentum 2.0 a high speed multi-physics simulator for Softimage, is now immediately available for Autodesk Softimage 2010, 2011 and 2012. Trail version of Momentum 2 for Softimage is available here.

Fast Multi-Physics for Softimage (Exocortex Momentum 2.0) from Exocortex on Vimeo.

Exocortex Momentum 2.0 provides support for  physical phenomena and their interactions including:

  • Rigid Bodies.
  • Soft Bodies.
  • Cloth.
  • Ropes.
  • Constraints.
  • Interactions.
  • Attachments.

“Exocortex Momentum 2.0 has been designed from the ground up to provide real-time results while maintaining artist flexibility, control and solution robustness. In order to achieve these real-time results, Momentum relies upon the industrial strength game physics library Bullet . Bullet has proven itself in the film industry recently by its use in Sony’s 2012 , and Dreamworks’ Megamind and Shrek: The Final Chapter . The power of Bullet’s simulation is now available to Softimage users for the first time with Exocortex Momentum 2.0.”

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.