Amber Steele returns with a demonstration of how to use a a layer shader node in Maya combined with a surface shader to successfully connect multiple mia_material shaders together. Good stuff!

Creating Layered Mia_Material Shaders Tutorial from amber steele on Vimeo.

“This podcast is designed to show you how to combine multiple mia_materials into one shader”

8 comments

  1. MAe

    I LOOOOOOOOOOOOVE U 🙂

    this tutorial is so useful and distinctive
    thank you….

  2. SIMON

    That was very simply and clear.
    Thx
    YOUR AWSOME..

  3. Francesca

    Very useful, thanks! And I’m so glad I found a tutorial by a woman finally! I was starting to wonder if there was anyone out there. 🙂

  4. jer

    Cool voice & really well explained tutorial!! I only would point that, linking from a Mia_material to a Surface Shader can’t be done as explained in this video. That’s because Mia_material doesn’t have ‘result’ output. Mia_material_x should be used instead.

  5. Deepak Kumar

    Thanks for a great share and very well explained about how to use Mia_material or Mia_material_x in layered shader. Once again thanks a lot.

  6. ian manzo

    thank you very much, it was so useful 🙂

  7. Farshid

    very very taaaanxxxxxx

Comments are closed.