The prolific The Pixel Lab with another Cinema 4D tip, this time on solving the problem where white textures show up in the viewport of Cinema 4D when using the Mo-shader.

Cinema 4D: Viewing Mo-shaders without Rendering from The Pixel Lab on Vimeo.

In this super fast tutorial I show you how you can solve the problem of having a white texture when using the mo-shaders. If you don’t do this you will have to render each frame in order to see the color texture you apply. This is a huge time saving tip!