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Peregrine Labs Bokeh Fast depth of field for Nuke Supporting Deep Compositing

By August 1, 2011One Comment

In conjunction to the Yeti release and announcement Peregrine Labs has also announced a tool for Bokeh effects in The Foundry’s Nuke that provides fast depth of field Bokeh effects that supports the new deep compositing features in Nuke 6.3. The Peregrine Labs Bokeh plugin for Nuke also supports lens shape including lens shapes from user supplied images, spherical and chromatic aberration simulation and accepts Nuke 3D camera input. For more information on Bokeh for Nuke check out the page at Peregrine Labs here.

  • support for deep data input in Nuke 6.3
  • varying lens shapes including a user supplied image
  • lens blooming
  • spherical and chromic aberration simulation
  • f-stop and focal length settings for real world lens simulation
  • Nuke 3d camera input
  • visualize focus regions and lens shapes for more accurate control
  • separate front and back focus output
  • highly optimized to make use of multiple cores and SIMD processors

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

One Comment

  • I’ve just been testing out Bokeh, compared to Frischluft, and man… it rocks. I know that FL can be tweaked to look great, but Bokeh is FAST and the initial results at least, are a lot more pleasing to my eye… quick comparison:
    http://freelunch.dk/?p=193

    Cheers and thanks for always posting such great articles =)