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3D

How To Make A Realistic Ocean Using Blender Cycles

By January 21, 2012No Comments

The CGITrainer returns with a look at creating a realistic ocean body of water using a simple 3D plane, some textures and some node based compositing based off of Blender Cycles renders.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.