Eric Mootz walks through the new emNewton2 2.0 plugin for Softimage’s ICE that can be used to create simulations that are driven by an implementation of Sir Isaac Newton’s Law of universal Gravity, such as solar systems or stars with an accretion disc.

mNewton2 is an implementation of Sir Isaac Newton’s Law of universal Gravity, which roughly goes like this:
“Each particle attracts each other particle with a force that is proportional to the product of their masses and inversely proportional to the square of the distance between them.” This plugin for Softimage’s ICE can be used to create simulations that are driven by gravity, such as solar systems or stars with an accretion disc. Furthermore this plugin has a “fusion” functionality meaning that intersecting particles melt together. emNewton2 is well integrated into ICE and works nicely with the built-in compounds such as forces, obstacles, subframe sampling and other effects.

Eric Mootz writes:

The following things are demonstrated and/or explained in this tutorial:
starting at 00:00 > “Intro”.
starting at 01:23 > “Quick look at the ICE Trees”.
starting at 04:29 > “emTools’ Create 3D Point Primitive”.
starting at 08:00 > “emTools’ Turbulize / Twist Position”.
starting at 10:11 > “Calculate Orbit Velocity”.
starting at 10:58 > “Our Solar System”.
starting at 12:42 > “Physical Units”.
starting at 14:21 > “Extracting Solar System Objects”.
starting at 16:12 > “Time Unit / Subframe Sampling”.
starting at 17:27 > “Melting Particles”.
starting at 20:07 > “emNewton2 as a Force”.
starting at 21:55 > “I have the flu”.