Blender360’s Jose Garcia shows an easy method for creating a Hardware Fastening Nut or a Screw Head in Blender while leaving the ability to control the number of polygons flexible.

…In this video I show a simple way to make a nut or a screw head- With just a few modifications…

Jose also posts the counterpart to the Blender modeling tutorial where he continues work on the Nut to develop materials in Blender for the metallic surface.

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