Sam Welker takes a look at getting started with some simple rigging in Cinema 4D by walking us through the steps to create, rig and animated a low polygon character in Cinema.

In this tutorial I show you how I model and rig lowpoly characters in Cinema 4D R14 and R13. This is the first part which I cover the modeling and shading portion in R14

Sam notes that he is using Cinema 4D r14 and in the second part of the tutorial shows the set of of the joints and the rigging process, and a bit of Xpresso to set a simple switch for IK / FK. Check out Sam at his site ThinkParticle for more great tutorials and tips on Cinema 4D here.