Digital Sandwich has posted a tutorial showing some techniques for creating an object removal in NUKE. The Digital Sandwich team notes that there are many ways to remove objects, not only in NUKE, but in any compositor, and here, they wanted to focus on that, providing an overview of the different options available.

In the first of our Nuke tutorials we want to focus on Object Removal. Here we show you how to offset your footage to create a patch without having to make a clean plate

One of the ways to remove an object in NUKE is the classic technique of offsetting the footage strategically to create a usable patch. This has some real benefits for some shots as you don’t have to regard things like focus, grain, shot artifacts and such as they are just inherently there coming from the shot anyway.


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