I get to come across a lot of tutorials, and I must say a great way to get my attention is to have a title like “how to blow stuff up”, and here Animatech Studios’ Bradley Lewis does not disappoint showing how you are able to use Softimage’s Interactive Creative Environment (ICE).

This video demonstrates a method of shattering a mesh into polygon islands and making them explode apart

Bradley notes special thanks to Guillaume Laforge, Mr. Core and Bradley Gabe for sharing their addons and scripts that he uses over the course of the tutorial, and in the second video shows how you are able to refine the explosion effect by adding external forces with this basic look at using the ICE tree for creating explosion like effects in Softimage.