BlazRaidr demonstrates how to create some simple destruction simulations in Blender using it’s new Bullet integration at speeds that are near realtime. You will need the latest build of Blender, which you can get here to follow along.

Here’s a tutorial on how to achieve some of the destruction tests. I go through the constraints system/addon and how to set up the scene to allow for some awesome destruction effects within Blender, at near realtime speeds

BlazRaidr uses the Bullet Constraints Tool for Blender to create all the constraints for the simulaiton.