Creating-a-Cloud-Fly-Through-Aniamtion-in-Cinema-4D-Using-PyroCluster

Tim Clapham from helloluxx.com shows how you can create and set up a simple cloud fly through scene in Cinema 4D with some fairly basic C4D techniques such as generating Thinking Particles from MoGraph, and using the Cinema 4D PyroCluster shaders.

Tim Clapham from helloluxx.com takes you through the steps to create a simple cloud fly through using Cinema4D and Pyrocluster

Tim notes that in his opinion, Pyrocluster has been labeld as simply being too slow for use, and here Tim provides some simple tips to help speed up workflow and renders when working with volumetric effects in Cinema 4D. Check out the tutorial for Creating a Cloud Fly-Through in Cinema 4D with PyroCluster here.