Martin Brennand product manager for Imagineer Systems, takes a look at the core concepts of Planar Tracking in mocha, and how to create 3D solves focusing on workflows for After Effects, Nuke and Cinema 4D.
In this advanced webinar, Martin Brennand covered the core concepts of mocha’s planar tracking, 3D camera solving and explained the finishing workflow to export and use mocha v3’s “planar cloud” data in applications like After Effects, Nuke, Smoke, Cinema 4D, HitFilm
Martin notes that the same processes and workflows will apply to Maya, HitFilm and Smoke and other applications as well. This was a snapshot from a live 1.5 hour training event and covers such topics as Planar Tracking versus Feature Tracking, basic 3D camera Solving, Exporting camera data into After Effects and FBX format, using advanced solving techniques, and understanding PTS, Small and large Parallax.