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Expanding MODO’s Ecosystem Outlines the Changes to Modo 701’s Core Architecture and SDK

By August 29, 2013No Comments

The Foundry posts a look at the recent changes to Modo 701’s core with a recording of the Modo EcoSystem webinar that recently ran.

In this case, ecosystem refers to the community of third party developers and extensions that expand Modo.

The Foundry’s Brad Peebler covers the recent changes to the core of MODO 701

Brad Brad Peebler sets the record straight first and foremost by defining the differences between Modo plugins, Kits, Content and the myriad of other things floating around for the Modo environment. There is also another sneak look at the soon to be released MeshFusion kit for Modo, that provides unprecedented control over boolean operations, taking them to the next level.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.