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3Dnuke tutorials

NUKE Basic Workflows Understanding the Bounding Box

By October 15, 2013February 21st, 2014No Comments

Call it the Data Window, DOD (domain of definition), region of interest, crop box, or crop window, the Bounding Box as it is known in Nuke, can be responsible for poor performance of scripts and excessive memory usage. Frank Rueter notes that can be largely due to inefficient usage of the bounding box.

In this tutorial we will have a look at the bounding box concept and the nuke specific workflow

Frank takes a look at the Bounding Box in Nuke and how it relates to Nuke specific workflows, while also demonstrating how to make the Bounding Box more effective by using the Crop Node and the Curve Tool in Nuke, drawing parallels and making comparisons as he goes.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.