MultiChannel Combine are useful scripts from Simon Jokuschies, for The Foundry’s Nuke that can be a time-saver when working with multi-layer EXR’s from several single read nodes.

MultiChannelCombine can be useful to create a multilayer exr from several single read nodes

This can be a time consuming process to set up in Nuke, especially if you are bringing in continent from several render layers.

The Script is sort of the counterpart of Simon’s MultiChannelSplit, which takes a multi-channel EXR, automatically shuffling and crop each of the layers individually.

Simon notes that the MultiChannel Combine script isn’t fancy, but it can save you a lot of time. You can find out more about the MultiChannel Combine scripts for Nuke over at Leaf Pictures, where Simon has a download.