[0x1] Consulting Announces Release Date for iRay Maya 2014

[0x1] Software and Consulting GmbH has been working away at creating a completely integrated version of nVidia’s iRay for Autodesk Maya 2014, and have announced its availability for the end of March 2014.

Although iRay and Maya can be “hacked” to work together, nVidia has long neglected the interactive renderer’s integration in Maya in favor of 3ds Max. That is about to all change.

IRay for Maya 2014

[0x1] is set to release the first integrated version of IrayforMaya as an independent production renderer in a digital content creation product.

iRay for Maya will contain the following features


  • GPU and CPU rendering

  • Progressively physically based, global illumination rendering

  • Physically based, layered material model

  • Image based lighting (IBL) using multiple IBL nodes in a single scene

  • Light emitting geometry

  • Support of Maya’s UV based textures and shading networks

  • Fast convergence without persistent artifacts

  • Simultaneous rendering component output (diffuse, specular, depth, etc.)

  • Light path expressions for custom component output

  • Tone mapping

  • Caustic Sampler

  • Architectural Sampler

  • Matte Shadows

  • Depth of Field

  • Motion Blur

  • Degrain function

  • Bloom filtering

If you had the inclination and some files that are included with and exist only with licensed copies of 3ds Max 2014 or mental ray Standalone, then you could manipulate Maya and iRay to work together on any platform.

Using [0x1]’s IrayForMaya however, will not only allow you to use more of the embedded features of iRay, such as iRay’s light path expressions and material definitions, but also provides an easy to use and intuitive  workflow.

[0x1]IrayForMaya will work on all computers that can run a copy of Autodesk Maya, but does need an NVIDIA video card with at least 2GB of Video RAM. [0x1]’s iRay software will only be released for Windows and Linus systems.

To learn more about the features that will be available in Maya, check the [0x1]iRayforMaya FAQ page here.

Pricing

[0x1] IrayForMaya local workstation license (3 render resource licences included) 650 € (no tax included)
[0x1] IrayForMaya floating workstation license (5 render resource licences included) 950 € (no tax included)
[0x1] IrayForMaya render resource floating license