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Sardi Pax has a look at creating an simulating a galaxy scene complete with a camera fly-through in Blender. Using Blender’s particles and multiple particle systems, Sardi shows how to set up the simulation using obstacles and forces and then shows a simple method for animating the camera.

[blockquote source=”Sardi Pax”]In this tutorial I demonstrate a method for simulating a galaxy of stars using multiple particle systems, obstacles and forces[/blockquote]
lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.