Florian Linner posts a new plugin for Maya, WrapX-Deformer, which he created to replace Maya’s native wrap deformer. Florian notes that in a speed test with two high resolution spheres, his plugin preformed 50 times faster.
much faster than the default maya-wrap
The speed is largely due to the adjacent points and weights being calculated only once, when the deformer is created and connected, not continually as with Maya’s deformer. The Maya plugin also features paintable weights.
You can download the WrapX-Deformer on Florian’s site here. The WrapX-Deformer is not to be confused with R3DS’s WrapX, which is a topology transfer tool.