An Attribute VOP can run a VOP network to modify geometry attributes, while a Point Wrangle runs VEX and can also modify point attributes that include position. So what is the difference? When would you use one over the other?
Houdini VFX Artist Tighe Rzankowski, covers wrangles and attribute VOPs, discussing what their core differences are. The tutorial also covers global variables, as data to manipulate, and how to initialize, export and view variables within Side FX Houdini as a method for getting help with VEX.
For a deeper dive into VEX and VOPS in Houdini, watch Jeff Wagner, Side Effects, Senior Technology Consultant walk through using VEX in Houdini, with wrangle nodes.