3D artist Alex Sheludchenko walks through his techniques for painting out normal map artifacts that may occur when baking normals in Substance Painter. The process isn’t overly complicated,but there are a few things to know when fixing up artifacts, within the Substance Painter workflow.
Substance Painter not only has some great next-gen painting tools, but it also allows you to bake all the maps you might need. You can then feed substance effects through automatically while you’re building your textures.
If you like this tutorial from Alex Sheludchenko, Alex has a Patreon page where he creates video game art, answered questions form members, and breaks down the pipeline process from concept sketch to a finished in-game asset.