The CG Geek shares some new techniques to create a low-poly island with Blender 2.8.

With Blender 2.8 some new technologies and tools will make an artist’s life better. The new realistic viewport renderer Eevee and the companion materials are at the forefront of the CG Geek Steve Lund’s latest tutorial. Lund walks through modeling and texturing a low-poly island scene using Blender 2.8.

Lund uses vertex painting for the project along with the new Eevee optimized materials. You can help CG Geek continue to create more tutorial content like this one by helping out with your patronage. Visit his Patreon page for more information.