Working With the Construct Mesh Node in Bifrost

Loic Pinsard shows how to create meshes with the Construct Mesh node in Bifrost.

Maya Bifrost offers some nodes for working with mesh conversions. Artists can convert meshes, points, and particles to volumes or, turn volumes back to meshes. Check out this tutorial from Lead Tech Animator Loic Pinsard who shows how to make meshes using the Construct Mesh node in Maya Bifrost.

Pinsard covers a look into how to create polygons from points using Bifrost. The tutorial covers how to understand better vertex order and how it relates to creating objects. Maya Bifrost lets you generate custom effects in a node-based environment allowing users to publish and share those effects with other artists. There is no limit to what’s possible. There are a few preset setups that you can use, but Autodesk is also rolling out a ton of pre-built graphs to help you get started. 

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.