Arvid Schneider shows how to make a realistic-looking flamethrower in Houdini.
POP and Pyro-solvers abound: a new tutorial from Arvid Schneider goes more in-depth with this tutorial, showing how you can make a flamethrower effect in Side FX Houdini. The tutorial covers modeling, animation, simulation, and rendering with Arnold Render to get a realistic-looking flame.
About Arvid Schneider.
Arvid Schneider is a Senior Lighting TD And Look-Dev Artist at Industrial Light and Magic, with over eight years of commercial and visual effects experience. You can help to support Arvid in creating more tutorials like this one by becoming a Patron.