Skip to main content
Blender Rendering Tutorialsblender3dBlender3D tutorials

How to Make Paint Blisters and Rust in Blender Procedurally

By January 22, 2021No Comments

Santiago Pereira shows how to create a shader network for paint blisters and rust.

A new tutorial from Santiago Pereira (Sanctus) shows how you can create procedural textures that include adding paint blisters and eventually rust in Blender.

The tutorial shows how you can animate the attributes so the material will appear like the paint is blistering and then show through to some rust underneath. Help support Pereira on Patreon.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.