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How to Mix Bullet Dynamics and Keyframes in Houdini

By April 10, 2021No Comments

Stormz shows how you can add keyframes to bullet dynamics in Side FX Houdini.

While there are a few ways to take control over a dynamic simulation, likely one of the first ways people think of is by using keyframes. The two might seem opposed, but it is possible to key dynamic objects as a way to art-direct them.

Check out this new tutorial from Stormz that shows how you can create a rigid body sim in Houdini and still keyframe the bullet dynamics. Stormz’s previous tutorial showed how you could quickly generate a pile of rubble with a bullet sim, and this one dovetails nicely into that one. 

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.