Motion Capture in Blender – The right way!

Jamie Dunbar covers setting up motion capture with Blender and shows how to work with animation layers.

Check out this new tutorial from Dragonboots Studios’ Jamie Dunbar covers most of the things you need to know to get started with a standard Motion Capture workflow in Blender. The first part shows how to set up mocap using the auto-rig pro addon, while the other shows how you can tweak animation using Blender’s Animation Layers.

About Jamie Dunbar.

Jamie Dunbar has been running Dragonboots Studios, an animation studio based in Brisbane, Australia, for the past ten years. He has a wealth of experience with character design and has created animated cartoon characters for the Myer’s Christmas display and the Texas Children’s Hospital.

Jamie helps run monthly meetup events for the Digital Labourer’s Federation, an Australian animation and VFX group with over 3,000 members in his spare time.