Robert Rioux shows how to use weight paint to generate particles for a disintegration effect.
Check out this new tutorial from Blender Bob (Robert Rioux) that shows how to make an Infinity War-style disintegration effect using Blender particles and the
dynamic paint modifier. Bob runs through some of the issues of working with particles in Blender and offers some solutions for a neat-looking effects shot.
About Robert Rioux.
Robert Rioux is known for his VFX work on Ghost in the Shell, Star Trek: Insurrection, and Ad Astra.