Nick Medukha shows how to create a rigid body morph in Side FX Houdini.
Nick Medukha takes an example created in Cinema 4D using X-Particles and transposes that to a Houdini setup. The tutorial shows how to make an RBD morph animation where spheres grow and push other spheres out of the way.
The tutorial shows how to use RBD sims and morph objects simultaneously. Houdini allows for a procedural approach that makes creating abstract and satisfying animations really easy.