How to Add Details to Props Using Normal Maps

3dEx shows how to use Maya and Painter to add details to 3D props through normal maps.

It’s pretty incredible what you can get away with using a few simple techniques. This new tutorial from 3dEx is a pretty good example of that. 3dEx runs through how to add detail through a normal map rather than modeling it all within a prop.

The tutorial shows how to create a simple prop model using Autodesk Maya and create the rest of the details with Adobe Substance 3D Painter. Marmoset Toolbag 3 was used for rendering. 3dEx often shows how to model and texture stylized artwork using Substance 3D Painter.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.