CrossMind Studio shows how to build smarter landscapes in Blender Geometry Nodes with Attributes.
With Houdini networks, sometimes working with attributes are critical. With other node-based workflows in other DCCs, you can do the same thing – work with attributes to automate or define specific items in your scene.
This new tutorial from CrossMind Studio shows how to work with attributes in Blender Geometry Nodes under the context of creating landscapes. Perhaps you’ve worked with Blender and used Attributes without even knowing. “the real fun begins now when we unleash the power of attributes in geometry nodes.”