Johnny Matthews shows how to build in a failsafe to prevent crashes when working with Geometry Nodes.
One of the things that can happen when noodling with nodes is creating a network or applying some settings that can cause trouble. As a result, crashes can happen. If you are into Blender’s Geometry Nodes, Johnny Matthews‘ new tutorial shows how you can build a little failsafe by using a couple of extra nodes.
“Have you ever created a node group that crashed Blender by accident?”
Like the kind of trouble that could happen when a combination of settings can get out of hand! Johnny’s method is one when just setting a max and min value on a node socket isn’t enough.