How to Build Bezier Curves With Bifrost in Maya

Marco D’Ambros shows how to build classic Bezier Curves in Bifrost using do_while and LERP.

Check out this tutorial that shows Marco D’Ambros creating classic Bezier curves from nodes in Bifrost under Maya. The tutorial explores the do_while node in Bifrost and works with LERP to get the final result.

D’Ambros uses De Casteljau’s recursive algorithm to evaluate polynomials in Bernstein form or Bézier curves.

D’Ambros typically makes and documents his process for creating low-level computer graphics basics like making a home-grown IK system.