Skip to main content
blender3dBlender3D tutorials

How to Use Geometry Nodes to Distribute Feathers and Rig a Bird Wing

By January 16, 2023January 17th, 2023No Comments

 

Duncan Rudd shows how to distribute feathers across the surface of a bird wing using Blender’s Geometry Nodes.

Birds and specifically bird wings pose a compelling rigging problem. Feathers need to work with the poses and distribute feathers based on the wing’s appearance.

Ribbons and the like are typically a solution, but any distribution can benefit from a procedural system. Watch this short tutorial from Duncan Rudd that shows how to use Blender’s Geometry Nodes to distribute and rig a bird wing.

You can download the project’s starting and final Blender scenes to dissect the techniques.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.