How to Use Geometry Nodes to Distribute Feathers and Rig a Bird Wing

 

Duncan Rudd shows how to distribute feathers across the surface of a bird wing using Blender’s Geometry Nodes.

Birds and specifically bird wings pose a compelling rigging problem. Feathers need to work with the poses and distribute feathers based on the wing’s appearance.

Ribbons and the like are typically a solution, but any distribution can benefit from a procedural system. Watch this short tutorial from Duncan Rudd that shows how to use Blender’s Geometry Nodes to distribute and rig a bird wing.

You can download the project’s starting and final Blender scenes to dissect the techniques.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.