J Cube Releases Multiverse USD 8 Adds File Formats and More

J Cube Inc recently released Multiverse USD v8 with new file formats support, USDZmaterial packages, and the new PRO CLOUD license for remote/WFH users.

J-Cube announced a new release for Multiverse, a robust and non-destructive USD scene authoring system for Autodesk Maya that allows every version to enjoy Universal Scene Description capabilities.

Multiverse USD v8 added a bunch of new file format support, including STEP, FBX, IGES, and more, in addition to USD and Alembic.

Since Multiverse v7, the plugin could import individual primitives or subhierarchies from MEOW’s RMB menu while preserving a live connection with the compound via the mvUsdImporter node.

In version 8.0, however, Multiverse allows users to choose how data is read into Maya from the Multiverse Asset Read UI with three new options:

  • Compound: reads data by streaming it into the compound and the renderer. No heavy data exists in Maya or Maya files. Compound reads are the default behavior.
  • Maya Geo: imports data as Maya data: all data exists in Maya as native Maya geometry and has no live connection with the compound.
  • Connected: reads data by streaming it into the compound AND imports it as Maya data with live connections with the compounds to allow easy round trip between the two.

Multiverse v8 also sports faster primitives in the MEOW and introduces USDZ material packages, USD Unit conversion schemes, and a new Pro Cloud portable license.

Multiverse “PRO CLOUD” is a cloud-enabled license (both interactive and render) for remote users who work from home. J-Cube also improved the purchase experience, and everything is buyable online, including the new ability to choose between a “monthly” or “yearly” (cheaper) subscription, including selecting the number of licenses and managing the subscription through a new customer portal.

Learn more about Multiverse | USD v8 here.