How to Advect Particles With Volumes in Bifrost

Jason Brown covers how to push particles around by advecting them with Volumes in Bifrost.

A new installment in the Bifrost Bootcamp series has Autodesk Bifrost Compound Developer Jason Brown show us how to push particles around through advection.

Jason covers how to utilize the velocities stored in the voxels of a volume to drive a particle simulation.

Bifrost Addicts on Discord.

If you want to learn more, pose questions, or even lurk and read up on the latest conversations around Bifrost. Check out the Bifrost Addicts Discord, which has help from artists and tech folks, including some of the Bifrost development team. Join the Bifrost Addicts Discord here.