cgSide uses MJ Compounds and Noise Fields to create a moss effect in Bifrost quickly.
This tutorial from cgSide shows how to use some top-level compounds to help create believable moss with Bifrost in Autodesk Maya. The tutorial covers the setup and how a couple of Noise Fields can help mask where you want the moss to go in your scene.
Maxime Jeanmougin’s suite of compounds has one for creating L-Systems for plant life and more, and this is what cgSide uses to make the little bits of moss on a stone staircase.
If you want to see more Bifrost and procedural setups in Houdini, visit cgSide’s patreon.
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