How to Create Looping Smoke in Houdini for Unreal Engine

Adrien Lambert explores creating a seamless looping smoke simulation in Houdini for Unreal Engine.

This new tutorial from ILM Lead Generalist Adrien Lambert shows how to create seamless looping smoke in Houdini that will make its way into Unreal Engine as a visual effect.

Lambert walks through the Houdini Pyro workflow and then covers the methodology required to achieve a seamless smoke animation loop. The tutorial shows how to work with heterogeneous and Sparse volumes in Unreal Engine and more.

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