Working With the New PolyHinge Node in Houdini 20

Inside the Mind dives into working with the new PolyHinge Node in the latest release of Houdini.

Inside The Mind covers many of the new nodes that came with the latest release of Houdini. The most recent is working with the new PolyHinge Node, which helps create procedural models.

The PolyHinge Node extrudes polygonal faces around a pivot line, similar to using the Wedge tool in Autodesk Maya, only working procedurally.

In a previous look at the new Houdini 20 nodes, Inside the Mind covered how to make masks by painting in Texture Space. Visit that tutorial here.