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3Danimation

emergent

By March 12, 2010No Comments

A sweet little vid created using a particle system that was given basic rules of behavior and simulated using Processing and OpenGL, then Animated/Rendered in Maya/Mental Ray.

EMERGENT from Reza on Vimeo.

According to wikipedia, “emergence is the way complex systems and patterns arise out of a multiplicity of relatively simple interactions.” Thus “EMERGENT” was created using a particle system that was given basic rules of behavior, this is very similar to swarm algorithms using in architecture to create 3D forms. The application/particle system was created/simulated using Processing and OpenGL. The particle trails (locations over time) were imported to Maya using a MEL script and then animated to show their growth over time. I developed a (pretty complex) Processing application that helped me simulate the particle system (300 particles, with per particle interaction) in real-time.

To see more still renders of the behaviors or read more into how it was created visit: http://www.syedrezaali.com/blog/?p=1214

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.