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3Danimation

SoukiZERO’s Facial Rigging WIP based on FACS

By March 8, 2015No Comments

SoukiZERO posts a look at his WIP rig which is fully based on FACS, interactive controllers, over 100 joints deforming the model without any blendshapes.
The wrinkles are using a custom DX11 shader which is able to blend several normal maps with masks.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.