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Converting Lines to Positions With emTools Fabric Engine and Maya

By February 16, 2016No Comments

Watch Eric Mootz demonstrate how to easily convert lines to positions using emTools Fabric Engine.

Eric Mootz’s emTools have recently found their way to Fabric Engine, opening up a whole new range of possibilities for any content creation application.

Here, Eric offers a look at three new compounds that appear in the latest version of emTools Fabric, version 1.97.

Eric takes a brief look at the Compose, Convert to Position, and Convert to Xfo compounds.

Eric shows how you can use Convert to Position in emTools Fabric Engine to convert lines into positions. Later, extending the premise, Eric shows how you can using emPolygonizer to mesh the results in Maya, through fabric engine.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.