Owen Fern covers everything you need to know to animate walk cycles, from blocking through spline, polish, and presentation.
Owen Fern, a feature animator at Jellyfish Pictures, posts another in his “complete guide” series covering walk cycle animation. Owne runs through techniques using Maya and Animbot, but other DCC users can use the tutorial.
The tutorial covers everything you need to know about animating walk cycles, from blocking through spline to polishing and presenting them. It uses instanced geometry in a production setting for Features, Games, TV, and VFX, as well as for your shots.