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3Danimation

LawBreakers Facial Rigging Reel

By September 10, 2017No Comments

• face rig used for all human characters in LawBreakers front end (character select, customization, etc)
• joint rig designed to work with the pre-existing blendshapes used in game, offering flexibility to animators
• also includes custom blendshapes (sneer bulge, platysma, nasolabial furrow etc) driven by the animator via the face controls
• eyelid system based on Marco Giordano’s excellent tutorial here: vimeo.com/66583205

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.