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How to Setup Gradual Destruction with the Bullet SOP

By June 9, 2021No Comments

Hristo Velev shows how to set up the bullet SOP in Houdini for destruction.

This new tutorial from Bottleship’s Hristo Velev shows how you can progressively destroy an object in Side FX Houdini using the Bullet SOP.

The tutorial covers working with fragmentation, velocity, active and animated attributes, and transferring that animation to other geometry.

About Hristo Velev

Hristo Velev is a founder at Bottleship VFX, a boutique that specializes in dynamic effects in Bulgaria.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.